Wizards of the Coast has been trying their hand at board games (again) lately, and I have to say, they have been succeeding well beyond expectations. So when they asked me to illustrate some cards for a game set in Waterdeep, I had to say yes.
Classic Forgotten Realms material, with intrigue, politics, subterfuge, and a little action, it was virtually the opposite of illustrating more combat based roleplaying products, so it had a lot of variety to offer in visual concepts, and was a lot of fun to work on as a result.