tag:blogger.com,1999:blog-90024886667930936352024-03-04T21:17:35.885-08:00JAE NewsAnonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comBlogger100125tag:blogger.com,1999:blog-9002488666793093635.post-30291948222877877282014-07-31T10:18:00.000-07:002014-07-31T10:18:23.033-07:00Appearances may be approaching
I will be exposing myself at gencon in <st1:city w:st="on"><st1:place w:st="on">Indianapolis</st1:place></st1:city>, or rather, appearing to the
public and exposing them to my art. <a href="http://gencon.com/attend/exhibithallmap" target="_blank">My booth number is #2633</a>. If you look on
the exhibit hall map, you can see this is situated somewhere between the <st1:place w:st="on"><st1:placetype w:st="on">island</st1:placetype> of <st1:placename w:st="on">Atlantis</st1:placename></st1:place>, and mars. Which is to say it
will be hard to find. If there is a bright center of the universe, my booth is
the booth that is farthest from it.<o:p></o:p><br />
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However, I will endeavor to make it a worthy destination, as
always. This year I bring free booze, go-go dancers, cake, fireworks, and lots
of art. Most of that was a lie.<o:p></o:p></div>
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I will be bringing a good number of original pencil works
this time, including matted original drawings of my Magic the Gathering cards,
over a dozen in fact, and the first time I have offered any of these particular
works for sale, and a full portfolio of artist proof magic cards, all with pen
drawings on the backs for extra spice and flavor. I learned a lot about these
last year, and what people seem to want and what they have less interest in.
Just random fantasy drawing, even well executed, is surprisingly in less demand
then simply cool stuff. And so I have heard your pleas and answered back with
generous abandon.<o:p></o:p></div>
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I will also have several large canvases on display, 3 ft. x
4 ft., which will make up a good amount of my display, and while they almost
certainly won't sell due to their size and price tag, they should add quite a
layer of frothy ambiance to the background. Which is really more what I'm going
for anyway.<o:p></o:p></div>
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I have also secured a table in the <a href="http://dragoncon.org/?q=art-show-view" target="_blank">art show of Dragon Con</a>. I
made a larger purchase then I originally realized in fact, not realizing that I
was purchasing the "full package", which evidently at Dragoncon,
entitles you to a death star sized area for display, including a table in the
"Bazaar", a spot in the print shop, and two large bays in the
gallery. These bays are 8 ft. long and 4 ft. deep. each. Which means I have
inadvertently acquired an area fully the size of two booths at most conventions
when I thought I was just doing a slightly pricey art show. Which would have
meant I was sitting at a table. Generally a small one. With a tiny amount of
art laid out both upon and behind said table.<o:p></o:p></div>
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So instead of that small presentation, I'm now forced to
bring my full artistly powers to bear, doing it up with utmost zeal and
workmanship. So to sum up, basically I'm hanging lots of stuff, and about twice
as much as I originally planned.<o:p></o:p></div>
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I also have one more new announcement for the schedule this
year, I am signed up for my first Magic <a href="http://www.magicgp.com/GPOrlando/index.html" target="_blank">Grande Prix in <st1:city w:st="on"><st1:place w:st="on">Orlando</st1:place></st1:city></a>, which is totally a thing if you're
into Magic, and the gladiatorial mindset it encourages. Tales of such events
have been relayed to me over the years from many of my artist peers in the
business, tales of such harrowing adventure and daring, glorious enterprise
that I simply had no choice but to seek out such an event, and involve myself
in its roiling sea of potential.<o:p></o:p></div>
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So that should be cool.<o:p></o:p></div>
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<o:p> </o:p>Lastly, I may also be appearing somewhere in and around the <st1:country-region w:st="on"><st1:place w:st="on">United Kingdom</st1:place></st1:country-region>,
during the exact weekend of the Legend of the Five Rings world championships,
so I may be stopping in there as well. I will announce that shortly if it can
be made a real thing.<o:p></o:p></div>
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<span style="font-family: "Times New Roman"; font-size: 12pt; mso-ansi-language: EN-US; mso-bidi-language: AR-SA; mso-fareast-font-family: "Times New Roman"; mso-fareast-language: EN-US;">If you can make it to <st1:city w:st="on"><st1:place w:st="on">Indianapolis</st1:place></st1:city>, see you in two weeks</span></div>
Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-54393707494125193642014-05-19T19:11:00.000-07:002014-05-19T19:11:43.563-07:00Spectrum Live 2014A little over a week ago, I was in Kansas City, as foretold. It was a lot of fun, and Spectrum Live, a convention of artists and for artists, is definitely growing every year. It is still quite small compared to any comic convention I've ever attended, but that can actually be a good thing. It allows people to walk around and actually spend the time to look at art, talk to the artists, and not feel pushed around and herded like cattle. Which is never terribly appealing, and a reality in almost every convention out there, except this one.<br />
As in past years, that is to say, both of them, it was host to the brightest stars in fantasy art, and around every corner was another masterpiece of the genre, being touted by its humble creator. Also I was there, doing my best not to look too humble in such vaunted company. As proof, I have a shot of my booth from the show floor here.<br />
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This photo is courtesy of the moderately tall and extremely Internet famous Noah Bradley. This may be one of his finest works. <br />
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During the convention hours, I had the chance to work on only one piece, a detailed drawing that I could manage while talking and drawing, and not worry about the difficult stuff. Like perspective, or anatomy. Or much lighting, or texture. But it was a lot of fun, and I thought it turned out pretty well, so I wanted to include it here, so you can observe what art looks like when an artist only pays half his attention to a drawing.<br />
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Anyway, I flew into town Thursday night, and that evening and the next three days were kind of a blur. For such a relaxed convention, it's amazing how fast it seems to go by. Days filled with awesome art, and some great conversation, and nights filled with much of the same. And a little alcohol as well. It's always a privilege to see such good people in the business that has been my life's pursuit, and it's never enough time spent with them when it's all over, and time to pack up and leave. And while all the booth setup is a lot of work, and the packing up after the fact even more so, I can't wait to do it again. <br />
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Which will be in August, at Gencon.Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-78241034207160391622013-11-16T16:14:00.000-08:002013-11-16T16:14:00.597-08:00the final piece from Lords of Waterdeep: Skullport - Survive Arcturia’s Transformation This image was really fun, I had to draw an elven sorceress in the early stages of a monstrous transformation, and I enjoyed working on the details of the monster hand and her expression of sheer terror. Again, you can see me still using the same limited palette I used on the other pieces from this set, and here I tried to really use the lighting to reinforce the focus and work with the composition and mood.<br />
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<br />Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-72309178595906555942013-11-13T15:52:00.000-08:002013-11-13T15:52:01.213-08:00Relic iconic - PriestessAnother character from an as yet unpublished sequel to Relic: Caladon falls, this one is the healer and spell caster, a woman from the desert merchant kingdoms.<br />
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<br />Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-87866451593264097732013-11-12T15:44:00.000-08:002013-11-12T15:44:00.389-08:00Thunderscape Iconic - GolemoidYou'll notice here there was quite a shift from the initial sketch to the final art. The client wanted a more aggressive stance and hunched back to bring out the beastly quality in the character. Fortunately, I was able to make the necessary changes in photoshop by simply moving and tilting a few things around.<br />
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Also, the description called for the character to have a steam golem torso, which ended up looking just like a breastplate, so they asked me to add in the arm as well, to make the artificial anatomy more obvious.<br />
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<br />Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-25435253315337503002013-11-11T15:44:00.000-08:002013-11-11T15:44:00.518-08:00Pathfinder art - Katapesh Halfling<div class="separator" style="clear: both; text-align: center;">
Another character from the Guide to Katapesh,this was actually one of the easier ones from the set. I ended up adding a lot of little details and patterns to the costuming once I finished the color, which did add some time, but in total it was still under 4-5 hours.</div>
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<br />Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-50971874574672834302013-11-10T16:06:00.000-08:002013-11-10T16:06:00.088-08:00More art from Hex - The Faterack<br />
The
second of my cards done for Cryptozoic, this one features a magic
torture device, an evil rack designed with multiple colored tentacles,
and a sad victim demonstrating exactly why we don't want to experience
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Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-33626952873445796672013-11-09T15:29:00.000-08:002013-11-09T15:29:00.357-08:00more work from Lords of Waterdeep: Scoundrels of Skullport Done for the Lords of Waterdeep: Scoundrels of Skullport expansion, this one was an interesting challenge. I knew the bone throne was going to need a lot of detail, and gems, and putting in the snakes, and leaving room for the halfling to take his shot at recovering said treasure, was going to be a tough balance. <br />
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<br />Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-39164302451326467972013-11-07T15:23:00.000-08:002013-11-07T15:23:00.445-08:00Pathfinder art - Dervish<div class="separator" style="clear: both; text-align: center;">
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Another character from the guide to Katapesh, this one is a classic
desert warrior, done with the characteristic style and detail required
for Pathfinder art.</div>
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<br />Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-84664171645220840472013-11-05T15:19:00.000-08:002013-11-05T15:19:00.258-08:00Iron Ring Slaves Done for the Lords of Waterdeep: Scoundrels of Skullport expansion. This image features a blackguard taking a slave from the slave market of Skullport. I had a lot of fun detailing the armor of the blackguard, and all the figures in the background.<br />
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<br />Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-23060996095269797472013-11-04T15:03:00.000-08:002013-11-04T15:03:00.482-08:00Magic the Gathering special release Hydra set<div class="separator" style="clear: both; text-align: center;">
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Done for the Theros block, but as a special set, the Hydra card images are very cool. Many of them are done from the same, "first person" perspective seen here, and all of them are truly badass. It was interesting to see so many different takes on the hydra design, as they gave us some great concept art, but then told us to re-interpret it as we saw fit, so the set has many awesome ideas and some of the coolest hydra designs ever.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSgcnAj7xd-0pN2owvDBFX48ySyGRkpfcmo9UP3B9ItGGRrxko4UuuDyv73bxLN_1WzRBXkQ8ej09LbB3p57sVr-70pIoKMTaWbfURt1OCx0dpcEFw6-rQCS7118pgfDsaG5Z05b53LrE/s1600/Hydra+Critical+Strike+sketch.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="234" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSgcnAj7xd-0pN2owvDBFX48ySyGRkpfcmo9UP3B9ItGGRrxko4UuuDyv73bxLN_1WzRBXkQ8ej09LbB3p57sVr-70pIoKMTaWbfURt1OCx0dpcEFw6-rQCS7118pgfDsaG5Z05b53LrE/s320/Hydra+Critical+Strike+sketch.jpg" width="320" /></a></div>
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<br />Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-3562645832432272252013-11-02T14:54:00.000-07:002013-11-02T14:54:00.738-07:00convention sketches from the 2013 season<br />
These are just two of the dozens of sketches that came out of my convention season this year, as you probably know by now, whenever I find myself sitting in a booth at a show, standing or sitting behind a table, I always find time to draw until my wrist is ready to fall off and my fingers are bloody. OK that's not true. But at times, it feels like it at the end of the day. Nonetheless it always results in some truly great sketches, as nothing motivates like an audience, and to be honest, its a rarity that I find the time to sketch for four whole days in a row when at home.<br />
Most of the really great sketches that come out of conventions however, are lost to time, and I will very rarely have the opportunity to share. You see, the better the sketch, the faster someone buys it from me, so the less chance I will have to snap a quick photo before its disappeared into the roiling crowd forever.<br />
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<br />Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-44160133809495182812013-11-01T15:07:00.000-07:002013-11-01T15:07:00.297-07:00<br />
This is the Rapacian Steamwright iconic from the upcoming Thunderscape roleplaying game. This was one of the more detailed characters in the set, and certainly an unusual fantasy character that really illustrates what makes this setting unique. Yes that's an acid squirt gun.<br />
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<br />Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-79603459458197650242013-10-31T14:42:00.000-07:002013-10-31T14:42:00.671-07:00Thunderscape iconic - Entomancer<div class="separator" style="clear: both; text-align: center;">
This is the entomancer, another one of the iconic characters done for the upcoming Thunderscape role playing game. As you can see it changed some from the sketch to the final, as I was asked to add in a giant Bee to give more emphasis to the class abilities.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgKtEqVVVl8_iOgJz_i0V8Cr6U3sB-zH_0NdzzbUirkUsmPzoWclVOC9UTE13j39_fUPMxZhabIuwbX1M3zCYSd5Cax1SCIfwcx3AfbZZoXO6fTVjyW_QfRlTOEv98nEAnE0Z93YVm5yY/s1600/Entomancer.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgKtEqVVVl8_iOgJz_i0V8Cr6U3sB-zH_0NdzzbUirkUsmPzoWclVOC9UTE13j39_fUPMxZhabIuwbX1M3zCYSd5Cax1SCIfwcx3AfbZZoXO6fTVjyW_QfRlTOEv98nEAnE0Z93YVm5yY/s320/Entomancer.jpg" width="232" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAZcCvYz9Mr6tfu1UJhS7vyBddtn3BMMaW07AuSPi2WKCUGzpdUaPU6_6Lr1O3lbs9Wsnpmcsw_XteEExmnQ692JoPPf32V__xrjtLe5raBZ_FB8qYbXe_Jwj4NiOqa59fEHD6SLHsJXw/s1600/Entomancer+sketch.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAZcCvYz9Mr6tfu1UJhS7vyBddtn3BMMaW07AuSPi2WKCUGzpdUaPU6_6Lr1O3lbs9Wsnpmcsw_XteEExmnQ692JoPPf32V__xrjtLe5raBZ_FB8qYbXe_Jwj4NiOqa59fEHD6SLHsJXw/s320/Entomancer+sketch.jpg" width="232" /></a></div>
<br />Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-10251574963338525422013-10-29T14:25:00.000-07:002013-10-29T14:25:00.684-07:00Jungle PredatorThis one is from my convention exclusive Savage Age lithograph collection, and actually features the likeness of a model I worked with back in my T-shirt designing days. Here she is dressed as a Conan era amazon huntress, with a pet black panther just for fun.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmp4h7kVbeTewhi7QmIdW4ZPpPgPyfkbz7cfyMnZOGlD6QC703x7rp0W0wR6QqYHUYhyphenhyphenvwCiJIua0ct2FFWIL7a5HRntUM625sMBfQ2rwAq9NdNzYWIbPd2DKXLdsgkF_ucxNin_Q1TMQ/s1600/Jungle+Predator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmp4h7kVbeTewhi7QmIdW4ZPpPgPyfkbz7cfyMnZOGlD6QC703x7rp0W0wR6QqYHUYhyphenhyphenvwCiJIua0ct2FFWIL7a5HRntUM625sMBfQ2rwAq9NdNzYWIbPd2DKXLdsgkF_ucxNin_Q1TMQ/s320/Jungle+Predator.jpg" width="247" /></a></div>
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Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-11572995481101529382013-10-28T14:20:00.000-07:002013-10-28T14:20:00.516-07:00Magic the Gathering: Theros - Meletis Charlatan<div class="separator" style="clear: both; text-align: center;">
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This was my first image for the Magic the Gathering: Theros block. The people are more Mediterranean, the monsters and architecture are more Greek, and the colors are bright and sun drenched. It was a great experience, and I loved the setting, Greek mythology was a huge inspiration for me as a kid, so combining my love of magic and mythology just worked out really well.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXyRh-hnwYAOLtvlpFqvU53SdeXpN8bOfZWcr7lSohG2vYu04USDXpTHRG8MLkhmTJ786ela6BlcQapHUbVWEKzzdw8mkxsKYbOuBhP1Fl56N4XDYMYTD3oc5_caiamIFXdf6WjppBRhM/s1600/Meletis+Charlatan.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="233" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXyRh-hnwYAOLtvlpFqvU53SdeXpN8bOfZWcr7lSohG2vYu04USDXpTHRG8MLkhmTJ786ela6BlcQapHUbVWEKzzdw8mkxsKYbOuBhP1Fl56N4XDYMYTD3oc5_caiamIFXdf6WjppBRhM/s320/Meletis+Charlatan.jpg" width="320" /></a></div>
<br />Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-18916546227245497472013-10-27T10:35:00.000-07:002013-10-27T10:35:01.030-07:00Scoundrels of Skullport<div class="separator" style="clear: both; text-align: center;">
Last year I had the privilege to create some work for the expansion to the Lords of Waterdeep board game,<a href="http://www.wizards.com/dnd/Product.aspx?x=dnd/products/dndacc/35790000" target="_blank"> Scoundrels of Skullport</a>, and it was a lot of fun. In the base set of Lords of Waterdeep, I contributed 5 images, and gave them a rather bright, graphic look to bring them in line with modern D&D branding. </div>
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With the expansion, I knew it was featuring one of the darker cities in D&D lore, and in fact was featuring the first ever image of murder that has ever appeared in D&D (I know, I couldn't believe it either) and so I wanted to give the art for this set a darker look. A more subdued color palette, more realistic proportions and lighting, and just a grittier feel overall.</div>
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Featured here is the first of the images, featuring the above referenced scene of murder, and I will be debuting the rest of them here over the coming weeks.</div>
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<br />Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-65279243918098532402013-10-26T10:27:00.000-07:002013-10-26T10:27:00.544-07:00Magic the Gathering art - Curse of Chaos<div class="separator" style="clear: both; text-align: center;">
This was done for the special release for Magic the Gathering: Commander 2013. The art order asked to show an opulently garbed priest standing in front of a stained glass window getting bathed in crimson light and looking terrified, which proved to be an interesting challenge. I really enjoyed painting the folds of his robes and the little ornate details into his outfit.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqJ6evltzQJ4mi5Ldor6ks8D1rDChXIBZw1u16bgDzNNm6dfaWayPlWiOkDGpi1hO20eO5wxCKzSrPtRb5fKYYFfPDhlVixjmiHslfDV51J1_l4qBOtNk4Eu7vcwuTk4U7wpHIDIN9bT8/s1600/Anarchist%E2%80%99s+Curse.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="233" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqJ6evltzQJ4mi5Ldor6ks8D1rDChXIBZw1u16bgDzNNm6dfaWayPlWiOkDGpi1hO20eO5wxCKzSrPtRb5fKYYFfPDhlVixjmiHslfDV51J1_l4qBOtNk4Eu7vcwuTk4U7wpHIDIN9bT8/s320/Anarchist%E2%80%99s+Curse.jpg" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwOm3JclGcirSl1_fDi_spVJJEPE3f0whrNexuvHSgPaHBys2Fmr4-FAzFw97M2A-RXDmZ50mg9GC56WhvaYGZUaeun4tZ_w7Kf21asJrhIkAEyyorXoLYSL4aEomv1YnVX3R6_U6SnZA/s1600/Anarchist%E2%80%99s+Curse+sketch2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="234" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwOm3JclGcirSl1_fDi_spVJJEPE3f0whrNexuvHSgPaHBys2Fmr4-FAzFw97M2A-RXDmZ50mg9GC56WhvaYGZUaeun4tZ_w7Kf21asJrhIkAEyyorXoLYSL4aEomv1YnVX3R6_U6SnZA/s320/Anarchist%E2%80%99s+Curse+sketch2.jpg" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUYCnIsytKhCyp6a84Gib2RX3MLWm9rYPc9fNobsHVGXCog7bMjoZ4mw1YyAT_J7GWvKSmvgUEQyC-8czYcuUSHKa9-6aOeS6guksxlYV3xZobFSSQfWBCI81nkA1_8fiztcdbPMtan44/s1600/Anarchist%E2%80%99s+Curse+sketch1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="233" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUYCnIsytKhCyp6a84Gib2RX3MLWm9rYPc9fNobsHVGXCog7bMjoZ4mw1YyAT_J7GWvKSmvgUEQyC-8czYcuUSHKa9-6aOeS6guksxlYV3xZobFSSQfWBCI81nkA1_8fiztcdbPMtan44/s320/Anarchist%E2%80%99s+Curse+sketch1.jpg" width="320" /></a></div>
<br />Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-78183076326514424172013-10-25T10:21:00.000-07:002013-10-25T10:21:00.140-07:00Inner Sea NPC Codex cover<div class="separator" style="clear: both; text-align: center;">
This is my second cover for Paizo publishing's Pathfinder set of books. And it nearly killed me. </div>
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When the art director asks me to draw with a certain style, I love the challenge. When she gives me the art order, and its actually referencing a previous cover in tone, and the cover is by Wayne Reynolds, I knew it was going to be a lot of fun, but a serious undertaking. And it definitely was. </div>
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I've done a number of pieces over the years that have included many separate characters. In fact, some of the card games I work on have commissioned me to do huge pieces with giant backgrounds and hordes of characters all fitting together to create one giant story they could cut into many different cards, which has always been a significant bit of work artistically, and a lot of time to complete.</div>
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But this image, it was a cover. So the real estate was limited. I couldn't spread out the characters over a wide background, and layer them in easily and simply. No, this was the kind of image I had actually never approached, the kind where characters are literally piled on top of each other, and every square inch includes some kind of small story or detail. And for the final catch, I had a little less then two weeks to complete it, which turned out to be just enough time.</div>
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And out of the 21 characters in the image (I'm counting the cat) 12 of them had reference art that needed to match exactly. Which added just a little bit more difficulty to the overall project. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD6cOxpnu1W6-BIwXBU-O6-EWQ8RDnIO7ZmCvAv8EwOY6ETZW5Krtw6mtrXX_LSku-KFIW3m7N5E41eAf-GonhW3iKC0hGEI-FM-tB1ZtskOycyfAJOXwx8RZOab_LnXT0YnorAio7iD0/s1600/Inner+SeaNPC+Codex+cover+sketch1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD6cOxpnu1W6-BIwXBU-O6-EWQ8RDnIO7ZmCvAv8EwOY6ETZW5Krtw6mtrXX_LSku-KFIW3m7N5E41eAf-GonhW3iKC0hGEI-FM-tB1ZtskOycyfAJOXwx8RZOab_LnXT0YnorAio7iD0/s320/Inner+SeaNPC+Codex+cover+sketch1.jpg" width="240" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCP-0VpFFhuO7MrcZqtnNmYIdGKFJnV1aiqQF5p5JlBQHbNaWtz2x9MjWUkwwKUEXCUzPSlZmdA4lVrO9jZBQcaqYBrIyiq4XejnD4A-KoEoak3E9Q0Q0_qtDK2qbU607G4V4ICrSU1Dw/s1600/Inner+SeaNPC+Codex+cover.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCP-0VpFFhuO7MrcZqtnNmYIdGKFJnV1aiqQF5p5JlBQHbNaWtz2x9MjWUkwwKUEXCUzPSlZmdA4lVrO9jZBQcaqYBrIyiq4XejnD4A-KoEoak3E9Q0Q0_qtDK2qbU607G4V4ICrSU1Dw/s320/Inner+SeaNPC+Codex+cover.jpg" width="240" /></a></div>
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And here is the original cover by Wayne that I referenced earlier, which I was asked to use as inspiration and reference, since in some ways the cover I was creating was like a sequel to his work.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoTxcLNbQRRe5bO6dOZM1hXyhrSoUiEKo_k1623cNDH3n1EmRa9Kfp2T3RqKucyB0mQ7TkdS10CcNegxQbUabPFQQ7NTAoZ1OMUV7tVpB733BKIgfPxDTMeIXYBaFXxxyLA3UaLNoDZ8I/s1600/npc+codex.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoTxcLNbQRRe5bO6dOZM1hXyhrSoUiEKo_k1623cNDH3n1EmRa9Kfp2T3RqKucyB0mQ7TkdS10CcNegxQbUabPFQQ7NTAoZ1OMUV7tVpB733BKIgfPxDTMeIXYBaFXxxyLA3UaLNoDZ8I/s320/npc+codex.png" width="237" /></a></div>
<br />Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-33591037694037349192013-10-24T10:05:00.000-07:002013-10-24T10:05:00.155-07:00New Magic the Gathering art<div class="separator" style="clear: both; text-align: center;">
This image was really interesting to create. I had to show the paladin character as the main figure, getting sucked into a fragmenting hole in time and space. I knew it would read easiest as shattering glass, which turned into a lot of fun to render actually. I probably spent way more time then I should have on all the little shards and cracks.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGBMYbEoumAypccLS8O4LD_mrPVXTELB9o1MdwQCw6E0Up8Ki-KRvNEVt8-gVp9hB8KqAFiP5T8SikWSc9Yo-LV-WMlkXKFiGKsq8sxuolZ-UZZy5qzG8fvk3eVdLiKdaDrspGEjkwZ70/s1600/The+Abyss.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="233" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGBMYbEoumAypccLS8O4LD_mrPVXTELB9o1MdwQCw6E0Up8Ki-KRvNEVt8-gVp9hB8KqAFiP5T8SikWSc9Yo-LV-WMlkXKFiGKsq8sxuolZ-UZZy5qzG8fvk3eVdLiKdaDrspGEjkwZ70/s320/The+Abyss.jpg" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYvhSBZgeqs22rVH1Bcd82z3cLoxTZPiFHqDKfax_jM4zb3gowTHEreRusKUCb-GZCVl4ElBNJGJ8uPpi0ww38ZqitUPEPl2S5r4I7IhjBJb23GbfvsOBXpktdu3RxiuCmlc1ZZUvjs0w/s1600/+(The+Abyss)+sketch+1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="233" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYvhSBZgeqs22rVH1Bcd82z3cLoxTZPiFHqDKfax_jM4zb3gowTHEreRusKUCb-GZCVl4ElBNJGJ8uPpi0ww38ZqitUPEPl2S5r4I7IhjBJb23GbfvsOBXpktdu3RxiuCmlc1ZZUvjs0w/s320/+(The+Abyss)+sketch+1.jpg" width="320" /></a></div>
<br />Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-71501178768682066702013-10-23T16:01:00.001-07:002013-10-23T16:03:22.320-07:00Hex - Emberspire WitchLast year I did a few pieces for the new Cryptozoic card game Hex, and as they have posted the preview for the whole game online, I am now able to show the work. Here is the initial sketch, the color rough, and the final rendered image.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3i8_C9HnYzbDpY22rcPDLlbyxkmU0HbLuxb5IKqJZCc6cqemLZAR-8u6Ms5brubyIFY4y1_txmDERTRMAtt47LsMiOjZ3olR8y9PkARjPq2uFXOOeweWo-ABEb8n_LehGW3KM0dxO-mk/s1600/Emberspire+Witch+sketch.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3i8_C9HnYzbDpY22rcPDLlbyxkmU0HbLuxb5IKqJZCc6cqemLZAR-8u6Ms5brubyIFY4y1_txmDERTRMAtt47LsMiOjZ3olR8y9PkARjPq2uFXOOeweWo-ABEb8n_LehGW3KM0dxO-mk/s320/Emberspire+Witch+sketch.jpg" width="261" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYMVjxykcwzhwOAR_eX3EbfxRz__Ud5XKr1OjijZ58P3Hwx0vxUKxFf8OvBu0gwpzX40S6CacrYM7osP_tSwOjY03CvfW3Hp6zq1i6I3TNfx7cPrplTF8w1Iwfvf9LfxjmjTImIQld3Zw/s1600/Emberspire+Witch+color+rough.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYMVjxykcwzhwOAR_eX3EbfxRz__Ud5XKr1OjijZ58P3Hwx0vxUKxFf8OvBu0gwpzX40S6CacrYM7osP_tSwOjY03CvfW3Hp6zq1i6I3TNfx7cPrplTF8w1Iwfvf9LfxjmjTImIQld3Zw/s320/Emberspire+Witch+color+rough.jpg" width="261" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8DE9wbAgaxglQB2ZIrE4V37HcCxzNB7GpAjkfRBQXodjA5-6zudXDSoo0QbLERd7TaAJ1gaziqCzFEvbAhwIx1bF25IEsYsruvKQ5rj31CQ4531Jygo24Vc9cglYoWxmn1rH9WERvIP8/s1600/Emberspire+Witch.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8DE9wbAgaxglQB2ZIrE4V37HcCxzNB7GpAjkfRBQXodjA5-6zudXDSoo0QbLERd7TaAJ1gaziqCzFEvbAhwIx1bF25IEsYsruvKQ5rj31CQ4531Jygo24Vc9cglYoWxmn1rH9WERvIP8/s320/Emberspire+Witch.jpg" width="261" /></a></div>
<br />Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-54593737434072438092013-10-23T09:44:00.000-07:002013-10-23T09:49:16.777-07:00Thunderscape<div class="separator" style="clear: both; text-align: center;">
Back in 1995, A game called Thunderscape was released for PC, and I loved it. It was a really edgy take on fantasy, with steam power and new takes on all the classic fantasy tropes. It was far from perfect, but as a lifelong fan of computer rpg's, to me it was a big step forward for the genre.</div>
In 2013, <a href="http://kyoudai-games.com/aden/" target="_blank">Kyoudai Games</a> bought the rights to produce a new pen & paper rpg based on the license. It's a true joy, as I've mentioned many times, to work on a game from my childhood. It's an even greater pleasure to contribute to the new life of a game I loved, that has long since sat in the back of a dusty closet for 18 years. Thunderscape would be graduating from high school if it had stayed around this whole time.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYZbqEer_EJxZR-K674qo9YWjQr4MP1t5K-Bw03T95amU7Zcm9WhZEWqMqoK32c0H2-2OyKKR9Xrp7edFSymz7hIGviwkvZ6SPRg4aRwSkim77Dq6wXLql6MzcgrnS96vR2WvCiDgnpkA/s1600/TScover1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYZbqEer_EJxZR-K674qo9YWjQr4MP1t5K-Bw03T95amU7Zcm9WhZEWqMqoK32c0H2-2OyKKR9Xrp7edFSymz7hIGviwkvZ6SPRg4aRwSkim77Dq6wXLql6MzcgrnS96vR2WvCiDgnpkA/s320/TScover1.png" width="267" /></a></div>
And so, when the guys at Kyoudai contacted me about doing art for the game after they ran a wildly successful <a href="http://www.kickstarter.com/projects/1860935013/thunderscape-the-world-of-aden?ref=live" target="_blank">kickstarter</a>, I jumped at the chance. And I'm glad I did, because they didn't just want me to do art, they wanted me to create the iconic character archetypes for the book. The main characters by which every player who picks up the book will use as a compass to shape their own contributions to the world of Aden.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg89l1h_Coc00xsyN6FW5eVmX_eWrgxNjdr_B_kBw7nhDqUzf7YJVC9cfK2nvmPk1asvaii25SxrJggvwGWAlIL-JW_u0mXSBsw05LpK5cozOyhYNoUzjDDtYAHddiP4ZORFggdWH_RFCE/s1600/TSscreen1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg89l1h_Coc00xsyN6FW5eVmX_eWrgxNjdr_B_kBw7nhDqUzf7YJVC9cfK2nvmPk1asvaii25SxrJggvwGWAlIL-JW_u0mXSBsw05LpK5cozOyhYNoUzjDDtYAHddiP4ZORFggdWH_RFCE/s320/TSscreen1.png" width="320" /></a></div>
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For the next few weeks, I will be showing the iconic Thunderscape character art here.<br />
Here is the first, the Mechamage.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDfd6bPBDZbzc-NNog49LDHQYf5hvCgFNGigTM-yxWONCThXJ-0uOgRhL-e-w3yIQ3lgtGh3qFpLLFhoT35Bw_fbE86EUt8yPHcq5WCLY5s0-XLgPD2fyM8UjSFLTr17EXBf3ubx0imbo/s1600/Mechamage+sketch1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDfd6bPBDZbzc-NNog49LDHQYf5hvCgFNGigTM-yxWONCThXJ-0uOgRhL-e-w3yIQ3lgtGh3qFpLLFhoT35Bw_fbE86EUt8yPHcq5WCLY5s0-XLgPD2fyM8UjSFLTr17EXBf3ubx0imbo/s320/Mechamage+sketch1.jpg" width="232" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFnfdKAxuXQxndVaMUGPe5lhiJ9Sb1LD7UOJ2yBISL0-Ovx9MMqrGReQHVxA68bZd4WiNgqrM1HTtwQ_ymnVfPB6cXXpeA4TQjxZa90YkMGG3rxatsPdc22U93t3IuPc_xAx_LVqBCgzg/s1600/Mechamage.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFnfdKAxuXQxndVaMUGPe5lhiJ9Sb1LD7UOJ2yBISL0-Ovx9MMqrGReQHVxA68bZd4WiNgqrM1HTtwQ_ymnVfPB6cXXpeA4TQjxZa90YkMGG3rxatsPdc22U93t3IuPc_xAx_LVqBCgzg/s320/Mechamage.jpg" width="232" /></a></div>
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<br />Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-16775376599554116772013-08-17T10:42:00.000-07:002013-08-17T10:42:00.537-07:00Numenera is finally here!I have participated in quite a few kickstarter projects at this point, both as a professional contractor, and as a backer of projects that I find intriguing or just plain exciting.<br />
Numenera was just such a project a little while ago, and having worked with Monte years ago, I knew the quality of the game that was forthcoming, and the setting was so interesting and original, that I had to offer up some money to see it made real. Of course, I was not alone in this regard. It was a successful kickstarter, to say the least.<br />
And a few weeks after it finished its round of kick-starting as such a resounding success, Monte shot me an e-mail asking me if I wanted to be a part of it, and of course I said yes. <br />
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Here are the sketches and final works that resulted from the initial work produced for the corebook of the setting. I am, as I write this, now working on the next several books in the line. So, more weird is likely to follow in the future!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihPG-g6ahgjudpcFZfFwzbMfmLjgwU3w1vMWwNEWcXRoDaXGeTcmC0onLi9f0CbxJ7Hc5bbO9a061Gc3spFjTa_MvnOKb1XbUqn5QPYeAFfFr3c3rdjsxC_w_dNEWFwEIqm0bgqdKNo3c/s1600/Glaive+Fighting+Abhumans+sketch.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="209" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihPG-g6ahgjudpcFZfFwzbMfmLjgwU3w1vMWwNEWcXRoDaXGeTcmC0onLi9f0CbxJ7Hc5bbO9a061Gc3spFjTa_MvnOKb1XbUqn5QPYeAFfFr3c3rdjsxC_w_dNEWFwEIqm0bgqdKNo3c/s320/Glaive+Fighting+Abhumans+sketch.jpg" width="320" /></a></div>
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Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-52533328366695547132013-08-15T11:08:00.000-07:002013-08-15T11:08:00.227-07:00Moshi SasakoLegend of the Five Rings is a fun game. And as an artist, its one of the better card games out there to be a part of, and one of the reasons why is that they routinely re-envision characters from set to set.<br />
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Of course, it gets complicated when the original version of a beloved character is produced by the fan favorite artist on the game. There's basically no way to hand it to another artist without the fan base being disappointed in the change, so essentially, there's no where to go but down.<br />
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I found myself in precisely this circumstance not too long ago. It just so happened that Steve Argyle, the aforementioned "fan favorite" artist, is also the art director, and a man of no small tyrannical tendencies, commissioned me to create art for a card that he had produced the original art for. I could actually hear him cackling softly to himself as I read the e-mail. This was because he included an MP3 of himself, cackling softly, and labeled it "play while reading this e-mail". So, yeah, tyrannical right?<br />
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This is a link to the original art done by Steve-o: <a href="http://www.steveargyle.com/gallery/artwork/?artwork_id=394">http://www.steveargyle.com/gallery/artwork/?artwork_id=394</a><br />
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And here is the art I produced, much like a man giving a heroic last speech while standing in front of a firing squad awaiting his execution, I gave it my best shot while knowing full well my efforts would be futile in the end. But actually, I thought it turned out pretty cool, and hopefully the fans will find it in their hearts to love both versions, if not equally, at least close to it.<br />
<br />
And for further information about the production of the work itself, the concept was a fairly simple one. What could possibly improve on a flying hot girl Shugenja blasting a ship in the middle of the ocean with a bolt of lightning?...<br />
...TWO ships being blasted with lightning. BOOM. *drops microphone, exits stage*<br />
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Anonymoushttp://www.blogger.com/profile/03587899986482736293noreply@blogger.comtag:blogger.com,1999:blog-9002488666793093635.post-81311004655593888002013-07-31T08:26:00.000-07:002013-07-31T08:26:00.174-07:00Relic character art 3<div class="separator" style="clear: both; text-align: center;">
This guy is a little more of a traditional archetype, a crusader or paladin style warrior, complete with multiple weapons and elaborate, heavy armor. The little ornate details are what make this kind of character fun to draw.</div>
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